What's the Difference Between `Thread.start()` and `Runnable.run()` in Java?
Jan 01, 2025 am 11:17 AMUnderstanding the Distinction between Thread.start() and Runnable.run()
In Java concurrency, Runnable is an interface that defines a single method, run(), which contains the code that should be executed concurrently within a separate thread. The Thread class encapsulates the details of thread creation and management.
Scenario 1: Direct Execution of Runnable
In the first example:
R1 r1 = new R1(); R2 r2 = new R2(); r1.run(); r2.run();
We create instances of R1 and R2 and directly call their run() methods. This executes the code within the current thread without creating new threads. In other words, both R1 and R2 run sequentially in the main thread.
Scenario 2: Thread-Based Execution of Runnable
In the second example:
R1 r1 = new R1(); R2 r2 = new R2(); Thread t1 = new Thread(r1); Thread t2 = new Thread(r2); t1.start(); t2.start();
We again create instances of R1 and R2, but this time we pass them to the constructor of Thread, creating two separate thread objects. When we call t1.start() and t2.start(), two new threads are spawned, each executing the run() method of R1 and R2 respectively.
Key Differences
The crucial difference between the two examples revolves around thread creation. In the first scenario, no new threads are created, and R1 and R2 simply run within the existing main thread. In the second scenario, two separate threads are created, allowing for concurrent execution of R1 and R2.
In summary, Runnable.run() defines the code to be executed concurrently, while Thread.start() initiates a new thread to run that code. The choice of approach depends on whether you want to execute code in a new thread or the main thread.
The above is the detailed content of What's the Difference Between `Thread.start()` and `Runnable.run()` in Java?. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undress AI Tool
Undress images for free

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics

The difference between HashMap and Hashtable is mainly reflected in thread safety, null value support and performance. 1. In terms of thread safety, Hashtable is thread-safe, and its methods are mostly synchronous methods, while HashMap does not perform synchronization processing, which is not thread-safe; 2. In terms of null value support, HashMap allows one null key and multiple null values, while Hashtable does not allow null keys or values, otherwise a NullPointerException will be thrown; 3. In terms of performance, HashMap is more efficient because there is no synchronization mechanism, and Hashtable has a low locking performance for each operation. It is recommended to use ConcurrentHashMap instead.

StaticmethodsininterfaceswereintroducedinJava8toallowutilityfunctionswithintheinterfaceitself.BeforeJava8,suchfunctionsrequiredseparatehelperclasses,leadingtodisorganizedcode.Now,staticmethodsprovidethreekeybenefits:1)theyenableutilitymethodsdirectly

The JIT compiler optimizes code through four methods: method inline, hot spot detection and compilation, type speculation and devirtualization, and redundant operation elimination. 1. Method inline reduces call overhead and inserts frequently called small methods directly into the call; 2. Hot spot detection and high-frequency code execution and centrally optimize it to save resources; 3. Type speculation collects runtime type information to achieve devirtualization calls, improving efficiency; 4. Redundant operations eliminate useless calculations and inspections based on operational data deletion, enhancing performance.

Instance initialization blocks are used in Java to run initialization logic when creating objects, which are executed before the constructor. It is suitable for scenarios where multiple constructors share initialization code, complex field initialization, or anonymous class initialization scenarios. Unlike static initialization blocks, it is executed every time it is instantiated, while static initialization blocks only run once when the class is loaded.

Factory mode is used to encapsulate object creation logic, making the code more flexible, easy to maintain, and loosely coupled. The core answer is: by centrally managing object creation logic, hiding implementation details, and supporting the creation of multiple related objects. The specific description is as follows: the factory mode handes object creation to a special factory class or method for processing, avoiding the use of newClass() directly; it is suitable for scenarios where multiple types of related objects are created, creation logic may change, and implementation details need to be hidden; for example, in the payment processor, Stripe, PayPal and other instances are created through factories; its implementation includes the object returned by the factory class based on input parameters, and all objects realize a common interface; common variants include simple factories, factory methods and abstract factories, which are suitable for different complexities.

There are two types of conversion: implicit and explicit. 1. Implicit conversion occurs automatically, such as converting int to double; 2. Explicit conversion requires manual operation, such as using (int)myDouble. A case where type conversion is required includes processing user input, mathematical operations, or passing different types of values ??between functions. Issues that need to be noted are: turning floating-point numbers into integers will truncate the fractional part, turning large types into small types may lead to data loss, and some languages ??do not allow direct conversion of specific types. A proper understanding of language conversion rules helps avoid errors.

Java uses wrapper classes because basic data types cannot directly participate in object-oriented operations, and object forms are often required in actual needs; 1. Collection classes can only store objects, such as Lists use automatic boxing to store numerical values; 2. Generics do not support basic types, and packaging classes must be used as type parameters; 3. Packaging classes can represent null values ??to distinguish unset or missing data; 4. Packaging classes provide practical methods such as string conversion to facilitate data parsing and processing, so in scenarios where these characteristics are needed, packaging classes are indispensable.

InJava,thefinalkeywordpreventsavariable’svaluefrombeingchangedafterassignment,butitsbehaviordiffersforprimitivesandobjectreferences.Forprimitivevariables,finalmakesthevalueconstant,asinfinalintMAX_SPEED=100;wherereassignmentcausesanerror.Forobjectref
