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C Destructors code samples

Jun 13, 2025 am 12:04 AM

The destructor in C is used to free the resources occupied by the object. 1) They are automatically called at the end of the object's life cycle, such as leaving scope or using delete. 2) Resource management, exception security and performance optimization should be considered during design. 3) Avoid throwing exceptions in the destructor and use RAII mode to ensure resource release. 4) Define a virtual destructor in the base class to ensure that the derived class objects are properly destroyed. 5) Performance optimization can be achieved through object pools or smart pointers. 6) Keep the destructor thread safe and concise, and focus on resource release.

C Destructors code samples

In C, destructors are an important part of the class, they are automatically called at the end of the object's life cycle and are responsible for cleaning up resources. Let's dive into the usage and implementation details of C destructors.

The destructor in C is used to free up resources occupied by the object, which is crucial to managing memory and avoiding resource leakage. They are automatically called at the end of the object's life cycle, such as when the object leaves its scope or uses the delete operator. Understanding destructors not only helps us write more robust code, but also avoids common programming errors.

Let's start with a simple example and see how destructors are defined and used in C:

 #include <iostream>

class Resource {
public:
    Resource() {
        std::cout << "Resource acquired." << std::endl;
    }

    ~Resource() {
        std::cout << "Resource released." << std::endl;
    }
};

int main() {
    {
        Resource res;
    } // The res object is destroyed here, and the destructor is called return 0;
}

In this example, when res object leaves its scope, the destructor is automatically called, outputting "Resource released." This demonstrates the fundamental role of destructors in object lifecycle management.

Now, let's dive into some more complex scenarios and best practices.

In C, the design of the destructor needs to consider a variety of factors, such as resource management, exception security, and performance optimization. Let's look at a more complex example showing how to properly manage dynamically allocated memory in a class:

 #include <iostream>

class DynamicArray {
private:
    int* data;
    int size;

public:
    DynamicArray(int s) : size(s), data(new int[s]) {
        std::cout << "DynamicArray constructed with size " << size << std::endl;
        for (int i = 0; i < size; i) {
            data[i] = 0;
        }
    }

    ~DynamicArray() {
        std::cout << "DynamicArray destroyed" << std::endl;
        delete[] data;
    }

    void print() const {
        for (int i = 0; i < size; i) {
            std::cout << data[i] << " ";
        }
        std::cout << std::endl;
    }
};

int main() {
    DynamicArray arr(5);
    arr.print();

    return 0;
}

In this example, the DynamicArray class uses dynamic memory allocation to manage an array of integers. The destructor is responsible for freeing this memory to prevent memory leakage. Here we can see that destructors are not only the key to resource management, but can also be used for debugging and logging.

However, there are some common pitfalls and best practices to be aware of when writing destructors:

  1. Avoid throwing exceptions in destructors : If the destructor throws an exception, it may cause program termination or resource leakage. In general, it is best to catch and handle all possible exceptions in the destructor, or use the RAII (Resource Acquisition Is Initialization) pattern to ensure the correct release of resources.

  2. Virtual destructor : Defining a virtual destructor in a base class is the key to ensuring that the derived class objects are properly destroyed. Let's look at an example:

 #include <iostream>

class Base {
public:
    virtual ~Base() {
        std::cout << "Base destructor called" << std::endl;
    }
};

class Derived : public Base {
public:
    ~Derived() override {
        std::cout << "Derived destructor called" << std::endl;
    }
};

int main() {
    Base* base = new Derived();
    delete base; // Correctly call the destructor of the derived class return 0;
}

In this example, Base class has a virtual destructor, which ensures that the destructor of the derived class is called correctly when deleting the derived class object through the base class pointer.

  1. Performance Considerations : While destructors generally do not have a significant impact on performance, in some cases frequent object creation and destruction can become bottlenecks. Using object pools or smart pointers such as std::unique_ptr and std::shared_ptr ) can help optimize performance and resource management.

  2. Best practice : Always make sure your destructor is thread-safe, especially when operating shared resources in a multi-threaded environment. Also, keep the destructor concise and focus on resource release, and do not execute complex logic in it.

Through these examples and discussions, we can see the importance of C destructors in resource management, exception security, and performance optimization. Proper use of destructors not only helps us write more robust code, but also avoids common programming errors and resource leaks.

In actual development, understanding and correct use of destructors is the key to becoming a skilled C programmer. Hopefully these examples and discussions can help you better grasp the destructors in C and apply this knowledge in your project.

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