The init() function is used in Go language to initialize package-level variables and set the running environment. Its execution rules include: 1. Each package can define multiple init() functions and execute them in declaration order; 2. The execution order of init() in different files is uncertain; 3. The initialization of package-level variables is preceded by init(). Typical uses such as registering components, loading configurations, binding hooks, etc., such as automatic registration of database drivers. When using it, you should pay attention to avoid problems such as excessive side effects, circular dependence, debugging difficulties and inconsistent testing behavior. It is recommended to keep init() light and have no side effects.
In Go, init()
is a special function that is automatically executed when the program starts, and is used to initialize package-level variables or set the running environment. It is not called explicitly like a normal function, but is automatically called by the Go runtime system. Understanding the role and usage of init()
is very helpful for organizing code logic and ensuring that dependencies are initialized correctly.

Basic rules of init() function
Each Go package can define multiple init()
functions, which are executed in order of declaration. But it should be noted that the execution order of init()
in different files is uncertain , so do not rely on this order to perform critical initialization operations.
- Each package can have multiple
init()
functions - Package-level variable initialization is performed before
init()
- Multiple
init()
in the same file are executed in the order of occurrence - The execution order of
init()
between different files is not guaranteed
For example:

// file1.go var a = initA() func initA() int { fmt.Println("Initializing A") return 0 } func init() { fmt.Println("File1 init 1") } func init() { fmt.Println("File1 init 2") }
The output is roughly as follows (assuming this is the first file to be processed):
Initializing A File1 init 1 File1 init 2
Typical uses of init()
init()
is often used to do some initialization work that cannot be completed in the variable declaration stage, such as registering certain components, loading configurations, checking the running environment, etc.

Common scenarios include:
- Register a database driver
- Initialize the global variable structure
- Set default values ??or bind hook functions
- Load configuration files into memory
For example, many database libraries will automatically register themselves through init()
, so that users only need to import packages to use:
func init() { database.Register("mysql", mysqlDriver{}) }
In this way, as long as someone imports this package, the MySQL driver will be automatically registered into the system.
What to pay attention to when using init()
Although init()
is convenient, it also has some easy places to get stuck, especially in large projects.
- Avoid excessive side effects : because init() is executed when a package is imported, if it does too much (such as connecting to the network), it will make the import "expensive".
- Avoid circular dependencies : If two packages depend on each other and each has complex
init()
, it may result in deadlocks or initialization failures. - Debugging difficulty : Errors in init() are not easy to catch and track, so it is recommended to add logs or panic as soon as possible.
- The behavior may be inconsistent during testing : packages imported in unit tests will also trigger init(), which may cause the behavior of the test environment to be inconsistent with the production environment.
So it is recommended to use init()
only if necessary, and try to keep it lightweight and side effects free.
Basically that's it. init() is a powerful but cautious tool that needs to be used. Proper use can help you write clearer and more modular Go programs.
The above is the detailed content of Go init() function explained. For more information, please follow other related articles on the PHP Chinese website!

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