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Home Backend Development C++ How to Fix Audio and 'Preparing Video' Issues When Playing Videos in Unity?

How to Fix Audio and 'Preparing Video' Issues When Playing Videos in Unity?

Jan 29, 2025 am 10:36 AM

How to Fix Audio and

Troubleshooting Unity Video Playback: Audio and Preparation Issues

Unity's shift from MovieTexture to the VideoPlayer and VideoClip API (since version 5.6.0b1) brought enhanced cross-platform video support, but also introduced some common pitfalls. This guide addresses two frequent problems: audio playback failures (especially on Windows 10 Editor) and the "Preparing Video" hang.

Fixing Audio Playback Issues

To ensure audio plays correctly, implement these crucial lines before calling videoPlayer.Prepare();:

// Route audio output to an AudioSource
videoPlayer.audioOutputMode = VideoAudioOutputMode.AudioSource;

// Enable and assign the audio track to the AudioSource
videoPlayer.EnableAudioTrack(0, true);
videoPlayer.SetTargetAudioSource(0, audioSource);

This directs the video's audio to your designated AudioSource for playback.

Resolving the "Preparing Video" Hang

The "Preparing Video" infinite loop is often resolved in one of two ways:

  1. Timeout Mechanism: Introduce a timeout to prevent indefinite waiting. Use a WaitForSeconds coroutine:
WaitForSeconds waitTime = new WaitForSeconds(5);
while (!videoPlayer.isPrepared)
{
    Debug.Log("Preparing Video");
    yield return waitTime;
    break; // Exit loop after timeout
}
  1. playOnAwake Setting: Alternatively, enable playOnAwake for both videoPlayer and audioSource:
videoPlayer.playOnAwake = true;
audioSource.playOnAwake = true;

This initiates playback automatically when the scene loads.

Additional Considerations

  • Video Sources: Use videoPlayer.source = VideoSource.Url for web-based videos, remembering platform-specific path prefixes when loading from StreamingAssets.
  • Supported Formats: Consult Unity's documentation for platform-specific compatible video formats.

Conclusion

By applying these solutions, Unity developers can seamlessly integrate video playback with reliable audio output, avoiding common hurdles associated with the VideoPlayer API.

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