


The Stunning List Of Cancelled Xbox Projects, From 'Perfect Dark' To 'Everwild'
Jul 06, 2025 am 01:03 AMThese news stories have been coming so fast that it’s hard to keep track of everything that’s been cut, so here’s a list of the disastrous dissection of projects that have accompanying layoffs. Significant ones, in many cases. This is a running list, as more news may drop at any moment.
Perfect Dark – The long-gestating shooter had reported troubled development despite Microsoft assembling a “AAAA” studio, The Initiative, specifically to make it, eventually also bringing in Tomb Raider’s Crystal Dynamics to help. That did not help, and what once was one of the most promising-sounding, large-scale games (alongside Fable) is now completely dead, and The Initiative itself has been closed down, resulting in significant job losses. On top of that, rumors are circling back around that the recent, flashy trailer Microsoft showed off for the game after years of silence may have been more or less faked and not actual gameplay.
Everwild – Rare, the storied developer, was given a chance to develop a brand new IP, and now that chance has been erased, despite just months ago, Xbox exec Phil Spencer was singing its praises and talking about the time it needed: “It’s nice to see the team with Everwild and the progress that they’re making,” Spencer said. “It has been [a while]
. And we’ve been able to give those teams time in what they’re doing, which is good, and still have a portfolio like we have.” Well, time was up, just a few months later, it seems. Romero Shooters – An unnamed shooter from Romero Games, of the legendary John Romero, has announced it has lost the funding it was getting from Xbox, and the game may never see the light of day. In addition to that, funding was lost for “several other unannounced projects.” The developer is unequivocal about how devastating this all is. It’s reported that other Bethesda-based projects have been scrapped, but there are few details there.
ZeniMax MMORPG – This was supposed to be a new MMORPG from the team behind the long-running Elder Scrolls Online, codenamed Blackbird, which has been worked on for years.
Warcraft Rumble – Layoffs with this Blizzard team mean that support for the Warcraft-themed mobile game will no longer produce new content, even if it continues to exist.
The Deep Cuts – The rest of these are a high-level series of layoffs that may not have specific projects announced as cut, but it’s a wide range of developers. Team 10 has been gutted to the point where it seems questionable if there will be future Forza Motorsport games, only Horizon. Cuts hit Call of Duty studios Sledgehammer and Raven. King, Microsoft’s purchase mobile giant, will cut 200 jobs. Specific social teams at Blizzard have been cut, with many roles now outsourced. Halo Studios lost some employees as the future of Microsoft’s biggest IP remains in flux years after its last underwhelming release.
And all of this is after more layoffs and shutdown 18 months ago which closed Arkane Austin, Alpha Dog Games and the developer of Xbox’s best game in a while, Hi-Fi Rush’s Tango Gameworks, which had to be saved by another company.
All this, as Phil Spencer pointed out in his layoff note, for some reason, comes at a profitable time for Xbox which says its expansion strategy is going well. Well, isn’t that nice to hear.
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