国产av日韩一区二区三区精品,成人性爱视频在线观看,国产,欧美,日韩,一区,www.成色av久久成人,2222eeee成人天堂

Home Web Front-end JS Tutorial Timer - JavaScript Challenges

Timer - JavaScript Challenges

Nov 04, 2024 pm 12:44 PM

Timer - JavaScript Challenges

You can find all the code in this post at the repo Github.


Async programming timer related challenges


Cache with time limit

class TimeLimitedCache {
  constructor() {
    this._cache = new Map();
  }

  set(key, value, duration) {
    const found = this._cache.has(key);

    if (found) {
      clearTimeout(this._cache.get(key).ref);
    }

    this._cache.set(key, {
      value,
      ref: setTimeout(() => {
        this._cache.delete(key);
      }, duration),
    });

    return found;
  }

  get(key) {
    if (this._cache.has(key)) {
      return this._cache.get(key);
    } else {
      return -1;
    }
  }

  count() {
    return this._cache.size;
  }
}

// Usage example
const timeLimitedCache = new TimeLimitedCache();
console.log(timeLimitedCache.set(1, 'first', 1000)); // => false
console.log(timeLimitedCache.get(1).value); // => 'first'
console.log(timeLimitedCache.count()); // => 1 
setTimeout(() => {
  console.log(timeLimitedCache.count()); // => 0
  console.log(timeLimitedCache.get(1)); // => -1
}, 2000);

Cancel interval

/**
 * @param {Function} callback
 * @param {number} delay
 * @param {...any} args
 * @returns {Function}
 */
function setCancellableInterval(callbackFn, delay, ...args) {
  const timerId = setInterval(callbackFn, delay, ...args);

  return () => {
    clearInterval(timerId);
  };
}

// Usage example
let i = 0;
// t = 0:
const cancel = setCancellableInterval(() => {
  i++;
}, 100);
// t = 50:
cancel();
// t = 100: i is still 0 because cancel() was called.

Cancel timeout

/**
 * @param {Function} callbackFn
 * @param {number} delay
 * @param {...any} args
 * @returns {Function}
 */
function setCancellableTimeout(callbackFn, delay, ...args) {
  const timerId = setTimeout(callbackFn, delay, ...args);

  return () => {
    clearTimeout(timerId);
  };
}

// Usage example
let i = 0;
// t = 0:
const cancel = setCancellableTimeout(() => {
  i++;
}, 100);
// t = 50:
cancel();
// t = 100: i is still 0 because cancel() was called.

Clear all timeout timers

/**
 * cancel all timer from window.setTimeout
 */

const timerQueue = [];

const originalSetTimeout = window.setTimeout;

window.setTimeout = function (callbackFn, delay, ...args) {
  const timerId = originalSetTimeout(callbackFn, delay, ...args);
  timerQueue.push(timerId);

  return timerId;
}


function clearAllTimeout() {
  while (timerQueue.length) {
    clearTimeout(timerQueue.pop());
  }
}


// Usage example
setTimeout(func1, 10000)
setTimeout(func2, 10000)
setTimeout(func3, 10000)
// all 3 functions are scheduled 10 seconds later
clearAllTimeout()
// all scheduled tasks are cancelled.

Debounce

/**
 * @param {Function} fn 
 * @param {number} wait 
 * @return {Function}
 */

function debounce(fn, wait = 0) {
  let timerId = null;

  return function (...args) {
    const context = this;
    clearTimeout(timerId);

    timerId = setTimeout(() => {
      timerId = null;
      fn.call(context, ...args);
    }, wait);
  }
}


// Usage example
let i = 0;
function increment() {
  i += 1;
}
const debouncedIncrement = debounce(increment, 100);

// t = 0: Call debouncedIncrement().
debouncedIncrement(); // i = 0

// t = 50: i is still 0 because 100ms have not passed.
//  Call debouncedIncrement() again.
debouncedIncrement(); // i = 0

// t = 100: i is still 0 because it has only
//  been 50ms since the last debouncedIncrement() at t = 50.

// t = 150: Because 100ms have passed since
//  the last debouncedIncrement() at t = 50,
//  increment was invoked and i is now 1 .

Throttle

/**
 * @param {Function} fn 
 * @param {number} wait 
 * @return {Function}
 */

function throttle(fn, wait = 0) {
  let shouldThrottle = false;

  return function (...args) {
    if (shouldThrottle) {
      return;
    }

    shouldThrottle = true;
    setTimeout(() => {
      shouldThrottle = false;
    }, wait);

    fn.call(this, ...args);
  }
}

// Usage example
let i = 0;
function increment() {
  i++;
}
const throttledIncrement = throttle(increment, 100);

// t = 0: Call throttledIncrement(). i is now 1.
throttledIncrement(); // i = 1

// t = 50: Call throttledIncrement() again.
//  i is still 1 because 100ms have not passed.
throttledIncrement(); // i = 1

// t = 101: Call throttledIncrement() again. i is now 2.
//  i can be incremented because it has been more than 100ms
//  since the last throttledIncrement() call at t = 0.
throttledIncrement(); // i = 2

Repeat interval

const URL = 'https://fastly.picsum.photos/id/0/5000/3333.jpg?hmac=_j6ghY5fCfSD6tvtcV74zXivkJSPIfR9B8w34XeQmvU';

function fetchData(url) {
  return fetch(url)
    .then((response) => {
      if (!response.ok) {
        throw new Error(`Error: ${response.status}`);
      }

      return response.blob();
    })
    .then((data) => {
      console.log(data);
    })
    .catch((err) => {
      console.log(`Error: ${err}`);
    });
}

function repeat(callbackFn, delay, count) {
  let currentCount = 0;

  const timerId = setInterval(() => {
    if (currentCount < count) {
      callbackFn();
      currentCount += 1;
    } else {
      clearInterval(timerId);
    }
  }, delay);

  return {
    clear: () => clearInterval(timerId),
  }
}

// Usage example
const cancel = repeat(() => fetchData(URL), 2000, 5);
setTimeout(() => {
  cancel.clear();
}, 11000);

Resumable interval

/**
 * @param {Function} callbackFn
 * @param {number} delay
 * @param {...any} args
 * @returns {{start: Function, pause: Function, stop: Function}}
 */

function createResumableInterval(callbackFn, delay, ...args) {
  let timerId = null;
  let stopped = false;

  function clearTimer() {
    clearInterval(timerId);
    timerId = null;
  }

  function start() {
    if (stopped || timerId) {
      return;
    }

    callbackFn(...args);
    timerId = setInterval(callbackFn, delay, ...args);
  }

  function pause() {
    if (stopped) {
      return;
    }

    clearTimer();
  }

  function stop() {
    stopped = true;
    clearTimer();
  }

  return {
    start,
    pause,
    stop,
  };
}

// Usage example
let i = 0;
// t = 0:
const interval = createResumableInterval(() => {
  i++;
}, 10);
// t = 10:
interval.start(); // i is now 1.
// t = 20: callback executes and i is now 2.
// t = 25:
interval.pause();
// t = 30: i remains at 2 because interval.pause() was called.
// t = 35:
interval.start(); // i is now 3.
// t = 45: callback executes and i is now 4.
// t = 50:
interval.stop(); // i remains at 4.

Implement setInterval()

/**
 * @param {Function} callbackFn
 * @param {number} delay
 * @return {object}
 */

// use `requestAnimationFrame`
function mySetInterval(callbackFn, delay) {
  let timerId = null;
  let start = Date.now();

  // loop
  function loop() {
    const current = Date.now();

    if (current - start >= delay) {
      callbackFn();
      start = current;
    }

    timerId = requestAnimationFrame(loop);
  }

  // run loop
  loop();

  return {
    clear: () => cancelAnimationFrame(timerId),
  }
}


const interval = mySetInterval(() => {
  console.log('Interval tick');
}, 1000);

// cancel
setTimeout(() => {
  interval.clear();
}, 5000);



// use `setTimeout`
function mySetInterval(callbackFn, delay) {
  let timerId = null;
  let start = Date.now();
  let count = 0;

  // loop
  function loop() {
    const drift = Date.now() - start - count * delay;
    count += 1;

    timerId = setTimeout(() => {
      callbackFn();
      loop();
    }, delay - drift);
  }

  // run loop
  loop();

  return {
    clear: () => clearTimeout(timerId),
  }
}

const interval = mySetInterval(() => {
  console.log('Interval tick');
}, 1000);

// cancel
setTimeout(() => {
  interval.clear();
}, 5000);

Implement setTimeout()

function setTimeout(callbackFn, delay) {
  let elapsedTime = 0;
  const interval = 100;

  const intervalId = setInterval(() => {
    elapsedTime += interval;

    if (elapsedTime >= delay) {
      clearInterval(intervalId);
      callbackFn();
    }
  }, interval);
}

// Usage example
mySetTimeout(() => {
  console.log('This message is displayed after 2 seconds.');
}, 2000);

Reference

  • Window: setTimeout() method - MDN
  • Window: setInterval() method - MDN
  • Window: clearInterval() method - MDN
  • Window: clearTimeout() method - MDN
  • 2715. Timeout Cancellation - LeetCode
  • 2725. Interval Cancellation - LeetCode
  • 2622. Cache With Time Limit - LeetCode
  • 2627. Debounce - LeetCode
  • 2676. Throttle - LeetCode
  • Rate limiting - Wikipedia.org
  • 28. implement clearAllTimeout() - BFE.dev
  • 4. implement basic throttle() - BFE.dev
  • 5. implement throttle() with leading & trailing option - BFE.dev
  • 6. implement basic debounce() - BFE.dev
  • 7. implement debounce() with leading & trailing option- BFE.dev
  • JavaScript Asynchronous: Exercises, Practice, Solutions - w3resource
  • GreatFrontEnd

The above is the detailed content of Timer - JavaScript Challenges. For more information, please follow other related articles on the PHP Chinese website!

Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn

Hot AI Tools

Undress AI Tool

Undress AI Tool

Undress images for free

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Clothoff.io

Clothoff.io

AI clothes remover

Video Face Swap

Video Face Swap

Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Tools

Notepad++7.3.1

Notepad++7.3.1

Easy-to-use and free code editor

SublimeText3 Chinese version

SublimeText3 Chinese version

Chinese version, very easy to use

Zend Studio 13.0.1

Zend Studio 13.0.1

Powerful PHP integrated development environment

Dreamweaver CS6

Dreamweaver CS6

Visual web development tools

SublimeText3 Mac version

SublimeText3 Mac version

God-level code editing software (SublimeText3)

Java vs. JavaScript: Clearing Up the Confusion Java vs. JavaScript: Clearing Up the Confusion Jun 20, 2025 am 12:27 AM

Java and JavaScript are different programming languages, each suitable for different application scenarios. Java is used for large enterprise and mobile application development, while JavaScript is mainly used for web page development.

Javascript Comments: short explanation Javascript Comments: short explanation Jun 19, 2025 am 12:40 AM

JavaScriptcommentsareessentialformaintaining,reading,andguidingcodeexecution.1)Single-linecommentsareusedforquickexplanations.2)Multi-linecommentsexplaincomplexlogicorprovidedetaileddocumentation.3)Inlinecommentsclarifyspecificpartsofcode.Bestpractic

How to work with dates and times in js? How to work with dates and times in js? Jul 01, 2025 am 01:27 AM

The following points should be noted when processing dates and time in JavaScript: 1. There are many ways to create Date objects. It is recommended to use ISO format strings to ensure compatibility; 2. Get and set time information can be obtained and set methods, and note that the month starts from 0; 3. Manually formatting dates requires strings, and third-party libraries can also be used; 4. It is recommended to use libraries that support time zones, such as Luxon. Mastering these key points can effectively avoid common mistakes.

Why should you place  tags at the bottom of the ? Why should you place tags at the bottom of the ? Jul 02, 2025 am 01:22 AM

PlacingtagsatthebottomofablogpostorwebpageservespracticalpurposesforSEO,userexperience,anddesign.1.IthelpswithSEObyallowingsearchenginestoaccesskeyword-relevanttagswithoutclutteringthemaincontent.2.Itimprovesuserexperiencebykeepingthefocusonthearticl

JavaScript vs. Java: A Comprehensive Comparison for Developers JavaScript vs. Java: A Comprehensive Comparison for Developers Jun 20, 2025 am 12:21 AM

JavaScriptispreferredforwebdevelopment,whileJavaisbetterforlarge-scalebackendsystemsandAndroidapps.1)JavaScriptexcelsincreatinginteractivewebexperienceswithitsdynamicnatureandDOMmanipulation.2)Javaoffersstrongtypingandobject-orientedfeatures,idealfor

What is event bubbling and capturing in the DOM? What is event bubbling and capturing in the DOM? Jul 02, 2025 am 01:19 AM

Event capture and bubble are two stages of event propagation in DOM. Capture is from the top layer to the target element, and bubble is from the target element to the top layer. 1. Event capture is implemented by setting the useCapture parameter of addEventListener to true; 2. Event bubble is the default behavior, useCapture is set to false or omitted; 3. Event propagation can be used to prevent event propagation; 4. Event bubbling supports event delegation to improve dynamic content processing efficiency; 5. Capture can be used to intercept events in advance, such as logging or error processing. Understanding these two phases helps to accurately control the timing and how JavaScript responds to user operations.

JavaScript: Exploring Data Types for Efficient Coding JavaScript: Exploring Data Types for Efficient Coding Jun 20, 2025 am 12:46 AM

JavaScripthassevenfundamentaldatatypes:number,string,boolean,undefined,null,object,andsymbol.1)Numbersuseadouble-precisionformat,usefulforwidevaluerangesbutbecautiouswithfloating-pointarithmetic.2)Stringsareimmutable,useefficientconcatenationmethodsf

What's the Difference Between Java and JavaScript? What's the Difference Between Java and JavaScript? Jun 17, 2025 am 09:17 AM

Java and JavaScript are different programming languages. 1.Java is a statically typed and compiled language, suitable for enterprise applications and large systems. 2. JavaScript is a dynamic type and interpreted language, mainly used for web interaction and front-end development.

See all articles